pub struct RenderConfig {Show 15 fields
pub atom_palette: String,
pub show_cell: bool,
pub show_axes: bool,
pub show_ui: bool,
pub supercell_repeat_a: u32,
pub supercell_repeat_b: u32,
pub supercell_repeat_c: u32,
pub ghost_repeated_images: bool,
pub ico_subdiv: u32,
pub show_orientation_widget: bool,
pub orientation_widget_size_px: u32,
pub orientation_widget_margin_px: u32,
pub orientation_widget_offset_x_px: u32,
pub orientation_widget_offset_y_px: u32,
pub orientation_widget_camera_scale: f32,
}Fields§
§atom_palette: String§show_cell: bool§show_axes: bool§show_ui: bool§supercell_repeat_a: u32§supercell_repeat_b: u32§supercell_repeat_c: u32§ghost_repeated_images: bool§ico_subdiv: u32§show_orientation_widget: bool§orientation_widget_size_px: u32§orientation_widget_margin_px: u32§orientation_widget_offset_x_px: u32§orientation_widget_offset_y_px: u32§orientation_widget_camera_scale: f32Trait Implementations§
Source§impl Clone for RenderConfig
impl Clone for RenderConfig
Source§fn clone(&self) -> RenderConfig
fn clone(&self) -> RenderConfig
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for RenderConfig
impl RefUnwindSafe for RenderConfig
impl Send for RenderConfig
impl Sync for RenderConfig
impl Unpin for RenderConfig
impl UnwindSafe for RenderConfig
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
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