ViewerCommand

Enum ViewerCommand 

Source
pub enum ViewerCommand {
Show 39 variants LoadTrajectory { frames: Vec<Structure>, initial_frame: usize, }, AppendFrame { frame: Structure, }, SetCurrentFrame { index: usize, }, SetFollowTail { enabled: bool, }, SetAtomScalars { name: String, values: Vec<f32>, frame_index: Option<usize>, }, ColorByScalar { name: String, palette: ScalarColorMap, min: Option<f32>, max: Option<f32>, append: bool, }, ResetAtomColors, SetBonds { bonds: BondList, frame_index: Option<usize>, }, AddBonds { bonds: BondList, frame_index: Option<usize>, }, RemoveBonds { bonds: BondList, frame_index: Option<usize>, }, ClearBonds { frame_index: Option<usize>, }, SetFaces { faces: FaceList, frame_index: Option<usize>, }, AddFaces { faces: FaceList, frame_index: Option<usize>, }, RemoveFaces { faces: FaceList, frame_index: Option<usize>, }, ClearFaces { frame_index: Option<usize>, }, SetRenderStyle { style: RenderStyle, selection: Vec<bool>, frame_index: Option<usize>, append: bool, }, ResetRenderStyle, ReplaceSelection { selection: Vec<bool>, frame_index: Option<usize>, }, AddSelection { selection: Vec<bool>, frame_index: Option<usize>, }, RemoveSelection { selection: Vec<bool>, frame_index: Option<usize>, }, ClearSelection { frame_index: Option<usize>, }, ReplaceImageSelection { selection: Vec<SelectedImageAtom>, frame_index: Option<usize>, }, AddImageSelection { selection: Vec<SelectedImageAtom>, frame_index: Option<usize>, }, RemoveImageSelection { selection: Vec<SelectedImageAtom>, frame_index: Option<usize>, }, ClearImageSelection { frame_index: Option<usize>, }, SetSupercell { repeats: [u32; 3], }, IncrementSupercellAxis { axis: usize, }, DecrementSupercellAxis { axis: usize, }, ResetSupercell, SetGhostRepeatedImages { enabled: bool, }, ToggleGhostRepeatedImages, SetCameraView { focus: Option<[f32; 3]>, radius: Option<f32>, yaw: Option<f32>, pitch: Option<f32>, }, PanCamera { delta: [f32; 3], }, ZoomCamera { factor: Option<f32>, delta: Option<f32>, }, OrbitCamera { yaw_delta: f32, pitch_delta: f32, }, FrameAll, StartOrbit { yaw_rate: f32, pitch_rate: f32, }, StopCameraMotion, Close,
}

Variants§

§

LoadTrajectory

Fields

§frames: Vec<Structure>
§initial_frame: usize
§

AppendFrame

Fields

§

SetCurrentFrame

Fields

§index: usize
§

SetFollowTail

Fields

§enabled: bool
§

SetAtomScalars

Fields

§name: String
§values: Vec<f32>
§frame_index: Option<usize>
§

ColorByScalar

Fields

§name: String
§append: bool
§

ResetAtomColors

§

SetBonds

Fields

§bonds: BondList
§frame_index: Option<usize>
§

AddBonds

Fields

§bonds: BondList
§frame_index: Option<usize>
§

RemoveBonds

Fields

§bonds: BondList
§frame_index: Option<usize>
§

ClearBonds

Fields

§frame_index: Option<usize>
§

SetFaces

Fields

§faces: FaceList
§frame_index: Option<usize>
§

AddFaces

Fields

§faces: FaceList
§frame_index: Option<usize>
§

RemoveFaces

Fields

§faces: FaceList
§frame_index: Option<usize>
§

ClearFaces

Fields

§frame_index: Option<usize>
§

SetRenderStyle

Fields

§selection: Vec<bool>
§frame_index: Option<usize>
§append: bool
§

ResetRenderStyle

§

ReplaceSelection

Fields

§selection: Vec<bool>
§frame_index: Option<usize>
§

AddSelection

Fields

§selection: Vec<bool>
§frame_index: Option<usize>
§

RemoveSelection

Fields

§selection: Vec<bool>
§frame_index: Option<usize>
§

ClearSelection

Fields

§frame_index: Option<usize>
§

ReplaceImageSelection

Fields

§frame_index: Option<usize>
§

AddImageSelection

Fields

§frame_index: Option<usize>
§

RemoveImageSelection

Fields

§frame_index: Option<usize>
§

ClearImageSelection

Fields

§frame_index: Option<usize>
§

SetSupercell

Fields

§repeats: [u32; 3]
§

IncrementSupercellAxis

Fields

§axis: usize
§

DecrementSupercellAxis

Fields

§axis: usize
§

ResetSupercell

§

SetGhostRepeatedImages

Fields

§enabled: bool
§

ToggleGhostRepeatedImages

§

SetCameraView

Fields

§focus: Option<[f32; 3]>
§radius: Option<f32>
§pitch: Option<f32>
§

PanCamera

Fields

§delta: [f32; 3]
§

ZoomCamera

Fields

§factor: Option<f32>
§delta: Option<f32>
§

OrbitCamera

Fields

§yaw_delta: f32
§pitch_delta: f32
§

FrameAll

§

StartOrbit

Fields

§yaw_rate: f32
§pitch_rate: f32
§

StopCameraMotion

§

Close

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

§

fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T [ShaderType] for self. When used in [AsBindGroup] derives, it is safe to assume that all images in self exist.
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSend for T
where T: Any + Send,

§

fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<S> FromSample<S> for S

§

fn from_sample_(s: S) -> S

§

impl<T, W> HasTypeWitness<W> for T
where W: MakeTypeWitness<Arg = T>, T: ?Sized,

§

const WITNESS: W = W::MAKE

A constant of the type witness
§

impl<T> Identity for T
where T: ?Sized,

§

const TYPE_EQ: TypeEq<T, <T as Identity>::Type> = TypeEq::NEW

Proof that Self is the same type as Self::Type, provides methods for casting between Self and Self::Type.
§

type Type = T

The same type as Self, used to emulate type equality bounds (T == U) with associated type equality constraints (T: Identity<Type = U>).
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
§

impl<T> IntoResult<T> for T

§

fn into_result(self) -> Result<T, RunSystemError>

Converts this type into the system output type.
§

impl<A> Is for A
where A: Any,

§

fn is<T>() -> bool
where T: Any,

Checks if the current type “is” another type, using a TypeId equality comparison. This is most useful in the context of generic logic. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
§

impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

§

fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
§

fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
§

fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
§

fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
§

impl<T, U> ToSample<U> for T
where U: FromSample<T>,

§

fn to_sample_(self) -> U

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

impl<T> ConditionalSend for T
where T: Send,

§

impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

§

impl<T> Settings for T
where T: 'static + Send + Sync,

§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSendSync for T
where T: WasmNotSend + WasmNotSync,

§

impl<T> WasmNotSync for T
where T: Sync,