ViewerSessionHandle

Struct ViewerSessionHandle 

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pub struct ViewerSessionHandle { /* private fields */ }

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impl ViewerSessionHandle

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pub fn new(sender: Sender<ViewerCommand>) -> Self

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pub fn with_readiness( sender: Sender<ViewerCommand>, readiness: Arc<ViewerReadiness>, ) -> Self

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pub fn wait_until_ready(&self, timeout: Option<Duration>) -> bool

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pub fn readiness(&self) -> &Arc<ViewerReadiness>

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pub fn snapshot(&self) -> &Arc<Mutex<ViewerSnapshot>>

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pub fn load_trajectory( &self, frames: Vec<Structure>, initial_frame: usize, ) -> Result<(), ViewerSessionClosed>

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pub fn append_frame(&self, frame: Structure) -> Result<(), ViewerSessionClosed>

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pub fn set_current_frame(&self, index: usize) -> Result<(), ViewerSessionClosed>

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pub fn set_follow_tail(&self, enabled: bool) -> Result<(), ViewerSessionClosed>

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pub fn set_atom_scalars( &self, name: String, values: Vec<f32>, frame_index: Option<usize>, ) -> Result<(), ViewerSessionClosed>

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pub fn color_by_scalar( &self, name: String, palette: ScalarColorMap, min: Option<f32>, max: Option<f32>, append: bool, ) -> Result<(), ViewerSessionClosed>

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pub fn reset_atom_colors(&self) -> Result<(), ViewerSessionClosed>

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pub fn set_bonds( &self, bonds: BondList, frame_index: Option<usize>, ) -> Result<(), ViewerSessionClosed>

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pub fn add_bonds( &self, bonds: BondList, frame_index: Option<usize>, ) -> Result<(), ViewerSessionClosed>

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pub fn remove_bonds( &self, bonds: BondList, frame_index: Option<usize>, ) -> Result<(), ViewerSessionClosed>

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pub fn clear_bonds( &self, frame_index: Option<usize>, ) -> Result<(), ViewerSessionClosed>

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pub fn set_faces( &self, faces: FaceList, frame_index: Option<usize>, ) -> Result<(), ViewerSessionClosed>

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pub fn add_faces( &self, faces: FaceList, frame_index: Option<usize>, ) -> Result<(), ViewerSessionClosed>

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pub fn remove_faces( &self, faces: FaceList, frame_index: Option<usize>, ) -> Result<(), ViewerSessionClosed>

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pub fn clear_faces( &self, frame_index: Option<usize>, ) -> Result<(), ViewerSessionClosed>

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pub fn set_render_style( &self, style: RenderStyle, selection: Vec<bool>, frame_index: Option<usize>, append: bool, ) -> Result<(), ViewerSessionClosed>

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pub fn reset_render_style(&self) -> Result<(), ViewerSessionClosed>

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pub fn replace_selection( &self, selection: Vec<bool>, frame_index: Option<usize>, ) -> Result<(), ViewerSessionClosed>

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pub fn add_selection( &self, selection: Vec<bool>, frame_index: Option<usize>, ) -> Result<(), ViewerSessionClosed>

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pub fn remove_selection( &self, selection: Vec<bool>, frame_index: Option<usize>, ) -> Result<(), ViewerSessionClosed>

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pub fn clear_selection( &self, frame_index: Option<usize>, ) -> Result<(), ViewerSessionClosed>

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pub fn replace_image_selection( &self, selection: Vec<SelectedImageAtom>, frame_index: Option<usize>, ) -> Result<(), ViewerSessionClosed>

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pub fn add_image_selection( &self, selection: Vec<SelectedImageAtom>, frame_index: Option<usize>, ) -> Result<(), ViewerSessionClosed>

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pub fn remove_image_selection( &self, selection: Vec<SelectedImageAtom>, frame_index: Option<usize>, ) -> Result<(), ViewerSessionClosed>

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pub fn clear_image_selection( &self, frame_index: Option<usize>, ) -> Result<(), ViewerSessionClosed>

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pub fn selected_atoms(&self, frame_index: Option<usize>) -> Vec<usize>

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pub fn selected_images( &self, frame_index: Option<usize>, ) -> Vec<SelectedImageAtom>

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pub fn set_supercell( &self, repeats: [u32; 3], ) -> Result<(), ViewerSessionClosed>

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pub fn increment_supercell_axis( &self, axis: usize, ) -> Result<(), ViewerSessionClosed>

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pub fn decrement_supercell_axis( &self, axis: usize, ) -> Result<(), ViewerSessionClosed>

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pub fn reset_supercell(&self) -> Result<(), ViewerSessionClosed>

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pub fn set_ghost_repeated_images( &self, enabled: bool, ) -> Result<(), ViewerSessionClosed>

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pub fn toggle_ghost_repeated_images(&self) -> Result<(), ViewerSessionClosed>

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pub fn supercell(&self) -> SupercellSettings

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pub fn set_camera_view( &self, focus: Option<[f32; 3]>, radius: Option<f32>, yaw: Option<f32>, pitch: Option<f32>, ) -> Result<(), ViewerSessionClosed>

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pub fn pan_camera(&self, delta: [f32; 3]) -> Result<(), ViewerSessionClosed>

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pub fn zoom_camera( &self, factor: Option<f32>, delta: Option<f32>, ) -> Result<(), ViewerSessionClosed>

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pub fn orbit_camera( &self, yaw_delta: f32, pitch_delta: f32, ) -> Result<(), ViewerSessionClosed>

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pub fn frame_all(&self) -> Result<(), ViewerSessionClosed>

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pub fn start_orbit( &self, yaw_rate: f32, pitch_rate: f32, ) -> Result<(), ViewerSessionClosed>

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pub fn stop_camera_motion(&self) -> Result<(), ViewerSessionClosed>

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pub fn close(&self) -> Result<(), ViewerSessionClosed>

Trait Implementations§

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impl Clone for ViewerSessionHandle

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fn clone(&self) -> ViewerSessionHandle

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

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